Sony PlayStation Network Gaming Cloud Attacked Once Again
Sony’s SVP & Chief Information Security Officer Philip Reitinger took to the Sony PlayStation blog to announce the PlayStation Network gaming cloud has come under attack once again, by way of an unknown party trying no fewer than 93,000 sign-in IDs against the database.
Of course, Sony is hedging a little, writing that since only “one tenth of one percent (0.1%) of our [PlayStation Network], [Sony Entertainment Network] and [Sony Online Entertainment] audience may have been affected” thanks to faulty or incorrect sign-ins, the data likely didn’t come from a security breach on its end. And it’s promising credit card numbers weren’t breached.
Those tenth-of-a-percenters who are the victims of breached accounts are getting notified, and Sony’s promising speedy redress for those whose saved credit card information (again, the numbers themselves aren’t at risk) resulted in unwanted purchases on their account. And in the meanwhile, those accounts have been turned off until users initiate a password reset.
Compared to the last hack attack on the Sony PlayStation network, which revealed credit card information for many users and resulted in the entire gaming cloud getting shut down for months, this is small potatoes. But Sony keeps having to admit to weakness in its platform, and users are no doubt getting frustrated. (As a PlayStation Portable aficionado, I know I am.)
And despite the fact that many PlayStation Network users don’t realize they’re using the cloud at all, it remains one of the most prominent service providers in the world. And this kind of announcement only undercuts confidence across the board.