Ever wish you could debug something collaboratively? Maybe you wish you could actually debug a piece of software without actually having to be on the machine you were building the code on? DebugLive.com, which just launched, is a potential solution to those challenges.

Dave Courbanou

February 17, 2010

2 Min Read
Debug Live Brings Debugging To The Cloud

Screen shot 2010-02-16 at 7.35.49 PMEver wish you could debug something collaboratively? Maybe you wish you could actually debug a piece of software without actually having to be on the machine you were building the code on? DebugLive.com, which just launched, is a potential solution to those challenges.

So here’s the premise: DebugLive lets coders and engineers debug application and share resources in real time, jointly, all inside a “virtual room,” all on the ‘net. Once connect to DebugLive, users will get live notifications and diagnostics to see what others are doing and be able to note and track changes. There’s also an add-in that’ll integrated with Microsoft Visual Studio IDE

What’s more, DeBugLive actually offers more than a sandbox; they offer help. DebugLive engineers can join a debugging session and join in to help stomp out a tricky bug. All the magic goes down inside the browser after installing a plug in, and after that, users can leverage DebugLive as SaaS (software as a service) or PaaS (platform as a service). Library tools can be installed to extend the capabilities DebugLive for third-party tools and applications.

DebugLive was founded by Donis Marshall and is one of the few trainers endorsed by Microsoft Global Learning Services. In some ways, it reminds our blogging team of uTest, an on-demand community that stamps out software bugs.

When describing DebugLive, Marshall says:

“After several years of development and testing, we are introducing DebugLive as a cost-effective way for disparate teams to remotely debug Windows applications and collaborate to solve complex problems…which can lower support costs and aid in faster problem resolution.”

Currently, you’ll have to be Debugging 32-bit applications (64-bit coming soon). But DebugLive also supports “managed debugging, using the Son of Strike (SOS) debugging extension, to diagnose abnormal conditions and explore the data structures of .NET.” MacOS and Linux is coming soon.

VARs, here’s where you might be interested:

“Enterprises can select the DebugLive Onsite perpetual site license, which deploys the DebugLive Server and DebugLive Client on the corporate network. Small-to-midsize companies can access the DebugLive Public Server over the Web with a DebugLive ticket. DebugLive also offers a utility pricing model, where you “pay as you go”. This is ideal for consultants and individual engineers.”

A free trial is currently available. Feedback from reader-engineers would be much appreciated. Does this seem gimmicky, or explosive new trend? It’s certainly something new.

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